====== Inochi Session ====== :!: Don't forget to check [[en:resource:start]]:!: ===== Window that opens before Inochi Session ===== {{:en:inochi_session_black_window.png?400|\path\inochi-sesseion.exe window}}\\ It's not a bug, it's normal. It's used to check [[en:software:session:virtual-space|Virtual Space]] state and tracker status. ===== Session layout ===== {{ :en:inochi_session_number.png?nolink |Inochi Session window}} - [[en:software:session:file|File]] - [[en:software:session:view|View]] - [[en:software:session:tool|Tools]] - [[en:software:session:plugin|Plugins]] - [[en:software:session:help|Help]] - [[https://www.patreon.com/LunaFoxgirlVT|Donate]] ===== How to use ===== * Model must be ''.inp'' file (export by [[en:software:creator:start|Inochi Creator]]) to be opened. * Technically ''.inx'' files (project file for [[en:software:creator:start|Inochi Creator]]) can be opened in Session by dragging them into the window, but it's recommended to follow the above method and use ''.inp'' files. * Model must be **rigged** \\ * ''Double click'' to show/ hide UI * ''Left click'': move puppet * ''Ctrl+ Scroll Wheel'': zoom on puppet * ''Drag Model to trash can'' (on lower left): to close model on Session :!: [[en:software:session:virtual-space|Don't forget to finish settings to face tracking work properly]] :!: \\ \\ \\ After import your model, set virtual space and run a face tracker, you can start setting tracking to your model ([[https://docs.google.com/document/d/11YUz1-VG7ooTFtYqqQPrAFNwR11Dj7nxIteAtpczW7I/edit?tab=t.0#heading=h.i98tg2jnzg52|check which kinds of blendshapes each tracker gets]]). * Click your model and [[en:software:session:tracking|assign blendshapes]] to feed each parameter * **Inverse:** inverse tracking in data * **Dampen:** smoothen tracking (lower value, more instantaneous) * **Tracking In:** control data range (usually it's ''0 to 1'', or ''-1 to 1'') * **Tracking Out:** control output value that will affect your parameter (higher absolute value, it'll weight more on output) * If you made animation for this model, you can assign blendshapes just like parameter (check more about [[en:software:session:animations|setting animation on Session]]). * If you name an animation as ''tracking_lost'', Inochi Session will play it when tracking is lost. * You can enable Post Processing on [[en:software:session:scene|Scene Settings]]. (So if you made Emissive of some part, you can see it working after enable it). * On Scene Settings, you can edit lighting and background. ===== More in depth ===== [[https://discord.com/channels/855173611409506334/1247668364818776064|Expression Bindings, Ratio Bindings and how Tracking actually works on Inochi Session (discord channel)]]