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en:software:session:animations [2024/06/11 03:00] – [Trigger by Tracking] grillo_delmal | en:software:session:animations [2024/06/11 03:10] (current) – [Trigger by Event] grillo_delmal | ||
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With this panel you can manually play puppet animations created using creator' | With this panel you can manually play puppet animations created using creator' | ||
- | You can set them as single shot or looping using the Loop checkbox. | + | You can set them as single shot or looping using the '' |
- | If you want for animations to trigger automatically, | + | If you want for animations to trigger automatically, |
+ | |||
+ | You can also save your current selections to your model with the '' | ||
===== Trigger by Tracking ===== | ===== Trigger by Tracking ===== | ||
+ | |||
**:!: You need to press the refresh button to be able to see the available tracking parameters :!:** | **:!: You need to press the refresh button to be able to see the available tracking parameters :!:** | ||
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By default it will play when the tracking parameter goes above 1. If looping is turned on, it won't stop until it reaches back to 0. | By default it will play when the tracking parameter goes above 1. If looping is turned on, it won't stop until it reaches back to 0. | ||
- | You can also save your current selections to your model with the `Save to File` button above. | ||
==== Customizing Threshold ==== | ==== Customizing Threshold ==== | ||
- | If you uncheck the `Default Thresholds` checkbox, you will be able to customize how animations are triggered. | + | If you uncheck the '' |
There are 3 different parameters you can edit: | There are 3 different parameters you can edit: | ||
- | * Play Threshold: Let's you play the animation. | + | * '' |
- | * Stop Threshold: If the current animation is looping, it will finish the current loop and play the lead out part of the animation. | + | * '' |
- | * Full Stop Threshold: Immediately stops the animation, no matter if it's single shot or looping | + | * '' |
The number is the value that the tracking parameter needs to reach to fulfill the action. | The number is the value that the tracking parameter needs to reach to fulfill the action. | ||
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==== Hold Delay ==== | ==== Hold Delay ==== | ||
- | If you want for the tracking parameter to be held for some time to consider it triggered, you can check the `Use Hold Delay` checkbox. | + | If you want for the tracking parameter to be held for some time to consider it triggered, you can check the '' |
When checked, you will be able to edit how many milliseconds will need to pass before triggering the animation. | When checked, you will be able to edit how many milliseconds will need to pass before triggering the animation. | ||
Hold delay only works if your threshold mode is set either on ⬆️ or ⬇️ modes. | Hold delay only works if your threshold mode is set either on ⬆️ or ⬇️ modes. | ||
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===== Trigger by Event ===== | ===== Trigger by Event ===== | ||
+ | |||
+ | With event mode you can control animations using your puppet current state. The available states are the following ones | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | |||
+ | You can set to '' |