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en:software:session:animations [2024/06/11 03:02] grillo_delmalen:software:session:animations [2024/06/11 03:10] (current) – [Trigger by Event] grillo_delmal
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 ===== Trigger by Event ===== ===== Trigger by Event =====
 +
 +With event mode you can control animations using your puppet current state. The available states are the following ones
 +
 +  * ''Load'': Event is triggered when the puppet is loaded.
 +  * ''Idle'': After the puppet is loaded, when tracking is connected.
 +  * ''Sleep'': After the puppet is loaded, when there is no tracking available.
 +
 +You can set to ''Play'', ''Stop'' or ''Full Stop'' the animation on either of these events by selecting the proper check boxes.
en/software/session/animations.1718089369.txt.gz · Last modified: 2024/06/11 03:02 by grillo_delmal