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| en:software:session:tracking [2024/06/11 03:35] – grillo_delmal | en:software:session:tracking [2025/02/21 21:03] (current) – yussuna | ||
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| - | When rigged, **puppet** **parameters** are usually | + | You can set which [[en: |
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| + | Before refresh button:\\ | ||
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| - | To make the **tracking** data match with **parameter** values, the **Tracking In** and **Tracking Out** intervals are used. For the context of a specific parameter, the **tracking data** will be clamped to the **Tracking In** range, and it will be transformed to the values of the **Tracking Out** range, which are the ones used by the **puppet parameter**. You can see how these behave by looking at the yellow bars. You can also press the **Inverse** checkbox to flip the input data. | ||
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| + | After '' | ||
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| - | If you want to learn about Blendshapes and Bones, you can read more in the [[https:// | ||
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| + | When rigged, **puppet** **parameters** are usually set up so that they deform the puppet by a specific amount, usually between -1 and 1, or 0 and 1, but this doesn' | ||
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| - | You can set which [[en: | ||
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| - | Before refresh button:\\ | + | To make the **tracking** data match with **parameter** values, the **Tracking In** and **Tracking Out** intervals are used. For the context of a specific parameter, the **tracking data** will be clamped to the **Tracking In** range, and it will be transformed to the values of the **Tracking Out** range, which are the ones used by the **puppet parameter**. You can see how these behave by looking at the yellow bars. You can also press the **Inverse** checkbox to flip the input data. |
| - | {{: | + | |
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| - | After '' | + | If you want to learn about Blendshapes and Bones, you can read more in the [[en:concept:start# |
| - | {{:en:software: | + | |
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