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en:software:creator:edit-puppet:detailed-simple-physic

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en:software:creator:edit-puppet:detailed-simple-physic [2024/04/21 00:52] – created yussunaen:software:creator:edit-puppet:detailed-simple-physic [2025/02/21 19:25] (current) – [Options:] Added new mapping mode yussuna
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 On Simple Physics, these proprieties that can be edited:\\ On Simple Physics, these proprieties that can be edited:\\
  
-===== Transform =====+==== Transform ====
   * Translation: x, y, z   * Translation: x, y, z
   * Lock to root node   * Lock to root node
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   * Sorting   * Sorting
  
-===== simplePhysics =====+==== simplePhysics ====
   * Parameter   * Parameter
   * Type: pendulum, springpendulum   * Type: pendulum, springpendulum
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   * Damping: x, y   * Damping: x, y
   * Outputscale: x, y   * Outputscale: x, y
 +
 +
 +===== How to use =====
 +
 +  - Add a ''Simple Physics Node'' to your node tree.\\
 +  - Put the part that you want physics to apply to into the ''Simple Physics Node''.\\
 +  - Add a ''parameter''. A 1D Parameter (-1..1) should work well enough. Arm the parameter and set points -1 and 1 with the object in the ''Simple Physics Node''.\\
 +  - When you are done making your ''parameter'', drag it from the parameter list to the inspector "(Unassigned)" box, while the ''Simple Physics Node'' is selected.\\
 +  - Test by moving layers that the ''Simple Physics Node'' is connected to.\\
 +
 +\\
 +
 +==== Options: ====
 +
 +**Type**
 +  - Pendulum. This mode swings the asset left and right. If it is rotated, it can swing it up and down.
 +  - Spring Pendulum. This mode does the same thing, but makes it so that the asset bounces up and down as it swings from left to right.
 +
 +**Mapping Mode**
 +  - AngleLength
 +  - XY
 +  - LengthAngle
 +  - YX
 +
 +**Local Transform Lock**
 +  - Checking this box locks movement to only the "physics node itself".
 +
 +**Gravity Scale**
 +  - This effects how heavy the object is treated as. The higher the number, the less motion will swing around the pendulum.
 +
 +**Length**
 +  - This number sets how long the pendulum is. The shorter it is, the quicker and jerkier the movement.
 +
 +**Damping**
 +  - A high value will slow down the effects of the physics as it approaches its resting point. A value of zero will keep it swinging forever.
 +
 +**Output Scale**
 +  - Increasing this value decreases the amount of motion is required to effect the physics.
  
  
en/software/creator/edit-puppet/detailed-simple-physic.1713675165.txt.gz · Last modified: 2024/04/21 00:52 by yussuna