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en:software:creator:edit-puppet:detailed-simple-physic [2024/04/21 00:52] – created yussuna | en:software:creator:edit-puppet:detailed-simple-physic [2025/02/21 19:25] (current) – [Options:] Added new mapping mode yussuna | ||
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On Simple Physics, these proprieties that can be edited:\\ | On Simple Physics, these proprieties that can be edited:\\ | ||
- | ===== Transform | + | ==== Transform ==== |
* Translation: | * Translation: | ||
* Lock to root node | * Lock to root node | ||
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* Sorting | * Sorting | ||
- | ===== simplePhysics | + | ==== simplePhysics ==== |
* Parameter | * Parameter | ||
* Type: pendulum, springpendulum | * Type: pendulum, springpendulum | ||
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* Damping: x, y | * Damping: x, y | ||
* Outputscale: | * Outputscale: | ||
+ | |||
+ | |||
+ | ===== How to use ===== | ||
+ | |||
+ | - Add a '' | ||
+ | - Put the part that you want physics to apply to into the '' | ||
+ | - Add a '' | ||
+ | - When you are done making your '' | ||
+ | - Test by moving layers that the '' | ||
+ | |||
+ | \\ | ||
+ | |||
+ | ==== Options: ==== | ||
+ | |||
+ | **Type** | ||
+ | - Pendulum. This mode swings the asset left and right. If it is rotated, it can swing it up and down. | ||
+ | - Spring Pendulum. This mode does the same thing, but makes it so that the asset bounces up and down as it swings from left to right. | ||
+ | |||
+ | **Mapping Mode** | ||
+ | - AngleLength | ||
+ | - XY | ||
+ | - LengthAngle | ||
+ | - YX | ||
+ | |||
+ | **Local Transform Lock** | ||
+ | - Checking this box locks movement to only the " | ||
+ | |||
+ | **Gravity Scale** | ||
+ | - This effects how heavy the object is treated as. The higher the number, the less motion will swing around the pendulum. | ||
+ | |||
+ | **Length** | ||
+ | - This number sets how long the pendulum is. The shorter it is, the quicker and jerkier the movement. | ||
+ | |||
+ | **Damping** | ||
+ | - A high value will slow down the effects of the physics as it approaches its resting point. A value of zero will keep it swinging forever. | ||
+ | |||
+ | **Output Scale** | ||
+ | - Increasing this value decreases the amount of motion is required to effect the physics. | ||