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| en:software:creator:edit-puppet [2024/03/23 01:26] – [Edit mesh] yussuna | en:software:creator:edit-puppet [2025/01/31 23:35] (current) – [Parameters] yussuna | ||
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| Nodes and Inspector can be only edited in this mode.\\ | Nodes and Inspector can be only edited in this mode.\\ | ||
| Animation list and Timeline can't be edited in this mode. | Animation list and Timeline can't be edited in this mode. | ||
| + | |||
| + | ===== Gizmos ===== | ||
| + | ==== Vertices ==== | ||
| + | Hide/ Show vertices. | ||
| + | |||
| + | ==== Bounds ==== | ||
| + | Hide/ Show Bounds. | ||
| + | |||
| + | ==== Orientation gizmo ==== | ||
| + | Hide/ Show Orientation gizmo. | ||
| + | |||
| + | ==== Select background color ==== | ||
| + | Select background color, you can select color by hex color, RGB or HSV. | ||
| + | |||
| + | |||
| + | ===== Focus Selected ===== | ||
| + | {{ : | ||
| + | To focus select, '' | ||
| + | |||
| + | |||
| + | |||
| ===== Puppet ===== | ===== Puppet ===== | ||
| + | Puppet is character that you are editing on Inochi Creator. You can export as animation or export as '' | ||
| + | \\ \\ | ||
| + | More information on how to rig a puppet [[en: | ||
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| ===== Parameters ===== | ===== Parameters ===== | ||
| On parameter you can set parameter to use to animation or to make physics.\\ | On parameter you can set parameter to use to animation or to make physics.\\ | ||
| + | {{ : | ||
| + | \\ | ||
| + | '' | ||
| \\ | \\ | ||
| ==== Arm parameter ==== | ==== Arm parameter ==== | ||
| - | You can set layers behaviour on parameter. | + | You can set layers behaviour on parameter. |
| ==== Config ==== | ==== Config ==== | ||
| + | {{: | ||
| Configuration of parameter. | Configuration of parameter. | ||
| * Edit prorprietres: | * Edit prorprietres: | ||
| Line 57: | Line 85: | ||
| ==== Add others node ==== | ==== Add others node ==== | ||
| - | Right click and click Add to add new Node. | + | '' |
| ==== Edit mesh ==== | ==== Edit mesh ==== | ||
| - | Right click and click Edit mesh to create and edit mesh to deform the node. You can do it by clicking on Edit mesh on main panel. | + | '' |
| + | More about [[en: | ||
| ==== Hide ==== | ==== Hide ==== | ||
| - | Right click and click Hide to hide the Node. You can do it by clicking on Node icon. | + | '' |
| ==== Delete ==== | ==== Delete ==== | ||
| - | Right click and click Delete to delete Node. | + | '' |
| ==== More info ==== | ==== More info ==== | ||
| - | Right click and click More info to see more information about Node.\\ | + | '' |
| It has following informations: | It has following informations: | ||
| * ID (number) | * ID (number) | ||
| Line 76: | Line 104: | ||
| ==== Recauculate origin ==== | ==== Recauculate origin ==== | ||
| - | Right click and click Recauculate origin to do so. | + | '' |
| - | ===== Logger ===== | + | |
| + | |||
| + | |||
| + | ===== Logger ===== | ||
| + | Nothing for now. | ||
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| Nodes that have Transform: Layer (from drawing Software), simple Node, simple Physics, Camera, Mask, Composite and MeshGroup.\\ | Nodes that have Transform: Layer (from drawing Software), simple Node, simple Physics, Camera, Mask, Composite and MeshGroup.\\ | ||
| \\ | \\ | ||
| + | {{: | ||
| * Translation: | * Translation: | ||
| * Lock to root node | * Lock to root node | ||
| + | {{: | ||
| * Rotation: x, y, z | * Rotation: x, y, z | ||
| + | {{: | ||
| * Scale: x, y | * Scale: x, y | ||
| * Snap to pixel | * Snap to pixel | ||
| + | {{: | ||
| * Sorting | * Sorting | ||