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en:software:session:start [2024/02/27 23:07] yussunaen:software:session:start [2025/02/21 20:54] (current) – [How to use] Wrote here overall text of "how to do", probably more newbie friendly yussuna
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 ====== Inochi Session ====== ====== Inochi Session ======
 +:!: Don't forget to check [[en:resource:start]]:!:
 ===== Window that opens before Inochi Session ===== ===== Window that opens before Inochi Session =====
 {{:en:inochi_session_black_window.png?400|\path\inochi-sesseion.exe window}}\\ {{:en:inochi_session_black_window.png?400|\path\inochi-sesseion.exe window}}\\
-It's not a bug, it's normal. It's used to check [[en:software:session:virtual-space|Vitual Space]] state and tracker status.+It's not a bug, it's normal. It's used to check [[en:software:session:virtual-space|Virtual Space]] state and tracker status.
  
  
-===== Layout =====+===== Session layout =====
  
 {{ :en:inochi_session_number.png?nolink |Inochi Session window}} {{ :en:inochi_session_number.png?nolink |Inochi Session window}}
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 ===== How to use ===== ===== How to use =====
-  * Double click to hide/ show UI +  * Model must be ''.inp'' file (export by [[en:software:creator:start|Inochi Creator]]) to be opened. 
-  * Left click: move puppet +  * Technically ''.inx'' files (project file for [[en:software:creator:start|Inochi Creator]]) can be opened in Session by dragging them into the window, but it's recommended to follow the above method and use ''.inp'' files. 
-  * Ctrl+rool: zoom on puppet+  * Model must be **rigged** 
 +\\ 
 +  * ''Double click'' to show/ hide UI 
 +  * ''Left click'': move puppet 
 +  * ''Ctrl+ Scroll Wheel'': zoom on puppet 
 +  * ''Drag Model to trash can'' (on lower left): to close model on Session 
 +:!: [[en:software:session:virtual-space|Don't forget to finish settings to face tracking work properly]] :!: 
 +\\ 
 +\\ 
 +\\ 
 +After import your model, set virtual space and run a face tracker, you can start setting tracking to your model ([[https://docs.google.com/document/d/11YUz1-VG7ooTFtYqqQPrAFNwR11Dj7nxIteAtpczW7I/edit?tab=t.0#heading=h.i98tg2jnzg52|check which kinds of blendshapes each tracker gets]]). 
 +  * Click your model and [[en:software:session:tracking|assign blendshapes]] to feed each parameter 
 +    * **Inverse:** inverse tracking in data 
 +    * **Dampen:** smoothen tracking (lower value, more instantaneous) 
 +    * **Tracking In:** control data range (usually it's ''0 to 1'', or ''-1 to 1''
 +    * **Tracking Out:** control output value that will affect your parameter (higher absolute value, it'll weight more on output) 
 +  * If you made animation for this model, you can assign blendshapes just like parameter (check more about [[en:software:session:animations|setting animation on Session]]). 
 +    * If you name an animation as ''tracking_lost'', Inochi Session will play it when tracking is lost. 
 +  * You can enable Post Processing on [[en:software:session:scene|Scene Settings]]. (So if you made Emissive of some part, you can see it working after enable it). 
 +  * On Scene Settings, you can edit lighting and background. 
 + 
 + 
 +===== More in depth ===== 
 +[[https://discord.com/channels/855173611409506334/1247668364818776064|Expression Bindings, Ratio Bindings and how Tracking actually works on Inochi Session (discord channel)]]
en/software/session/start.1709093230.txt.gz · Last modified: 2024/02/27 23:07 by yussuna