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en:software:session:start

Inochi Session

:!: Don't forget to check resource:!:

Window that opens before Inochi Session

\path\inochi-sesseion.exe window
It's not a bug, it's normal. It's used to check Virtual Space state and tracker status.

Session layout

How to use

  • Model must be .inp file (export by Inochi Creator) to be opened.
  • Technically .inx files (project file for Inochi Creator) can be opened in Session by dragging them into the window, but it's recommended to follow the above method and use .inp files.
  • Model must be rigged


  • Double click to show/ hide UI
  • Left click: move puppet
  • Ctrl+ Scroll Wheel: zoom on puppet
  • Drag Model to trash can (on lower left): to close model on Session

:!: Don't forget to finish settings to face tracking work properly :!:


After import your model, set virtual space and run a face tracker, you can start setting tracking to your model (check which kinds of blendshapes each tracker gets).

  • Click your model and assign blendshapes to feed each parameter
    • Inverse: inverse tracking in data
    • Dampen: smoothen tracking (lower value, more instantaneous)
    • Tracking In: control data range (usually it's 0 to 1, or -1 to 1)
    • Tracking Out: control output value that will affect your parameter (higher absolute value, it'll weight more on output)
  • If you made animation for this model, you can assign blendshapes just like parameter (check more about setting animation on Session).
    • If you name an animation as tracking_lost, Inochi Session will play it when tracking is lost.
  • You can enable Post Processing on Scene Settings. (So if you made Emissive of some part, you can see it working after enable it).
  • On Scene Settings, you can edit lighting and background.

More in depth

en/software/session/start.txt · Last modified: 2025/02/21 20:54 by yussuna